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path: root/game/network/link.h
Commit message (Expand)AuthorAge
* Expose network link interface to define a base area of the linkDan Goodliffe30 hours
* Fix calculating radius and length of curved linksDan Goodliffe41 hours
* Global positions in network dataDan Goodliffe2024-01-07
* Template Ray on position typeDan Goodliffe2024-01-07
* WIP typedefing all the things - headersDan Goodliffe2023-11-07
* Reformat with new clang-formatDan Goodliffe2023-11-07
* Drop .hpp for header only thingsDan Goodliffe2023-04-29
* Standard typedefs for LinkDan Goodliffe2022-10-13
* Standard typedefs for NodeDan Goodliffe2022-10-13
* Fix return type of network link factoriesDan Goodliffe2022-10-11
* Link functions for testing if a ray clicks themDan Goodliffe2022-08-29
* Replace include guard macros with pragma onceDan Goodliffe2022-01-02
* Add generic middle classes LinkStraight and LinkCurveDan Goodliffe2021-03-13
* Merge nexts into endsDan Goodliffe2021-03-10
* Make objectives responsible for navigationDan Goodliffe2021-03-09
* Replace Transform with LocationDan Goodliffe2021-03-03
* Maintain a history of links traversedDan Goodliffe2021-02-14
* Link weak_ptrsDan Goodliffe2021-02-14
* Code tidy-upDan Goodliffe2021-02-14
* Support getting the position at a point along a linkDan Goodliffe2021-02-14
* Join links in rail graphDan Goodliffe2021-02-14
* Factor a lot of maths and stuff into utilityDan Goodliffe2021-02-07
* Links have length, ends have entry directionDan Goodliffe2021-02-07
* Initial commit generating some basic rail networkDan Goodliffe2021-02-05