| Commit message (Expand) | Author | Age |
* | SetHeightOptions surface changed to defaulted pointer | Dan Goodliffe | 2024-12-22 |
* | Store a generation number for GeoData | Dan Goodliffe | 2024-12-22 |
* | Set height when reusing vertices during setHeights | Dan Goodliffe | 2024-12-21 |
* | Add sanity checking logic to GeoData | Dan Goodliffe | 2024-12-18 |
* | Don't cut internal boundaries | Dan Goodliffe | 2024-12-18 |
* | Don't make arbitrary changes to mesh for triangle boundaries | Dan Goodliffe | 2024-12-18 |
* | Don't make arbitrary changes to mesh for triangle corners | Dan Goodliffe | 2024-12-18 |
* | Reuse close edges when adding new vertices for surface | Dan Goodliffe | 2024-12-15 |
* | Remove GeoData::difference for points, use global version | Dan Goodliffe | 2024-12-01 |
* | Update new/moved vertex normals | Dan Goodliffe | 2024-11-27 |
* | Surface walk to set face surface property | Dan Goodliffe | 2024-11-24 |
* | Pass setHeights options as a struct with defaults | Dan Goodliffe | 2024-11-23 |
* | Remove split face specialisation | Dan Goodliffe | 2024-11-23 |
* | Share code between boundary and strip edge node reuse | Dan Goodliffe | 2024-11-23 |
* | Reuse existing vertices when processing strip vertices | Dan Goodliffe | 2024-11-16 |
* | Reuse existing vertices when processing boundary parts | Dan Goodliffe | 2024-11-14 |
* | Fix do bounary part iteration | Dan Goodliffe | 2024-11-14 |
* | Reverse order of last boundary part addition | Dan Goodliffe | 2024-11-14 |
* | First version rewrite of terrain deformation, much still to do | Dan Goodliffe | 2024-11-13 |
* | Further template maths functions | Dan Goodliffe | 2024-10-21 |
* | Remove abuse of std::adjacent_find from geoData | Dan Goodliffe | 2024-05-25 |
* | Simplify new face split loop | Dan Goodliffe | 2024-04-26 |
* | Set the face surface type when setting height | Dan Goodliffe | 2024-04-26 |
* | Don't return newly created faces from split | Dan Goodliffe | 2024-04-26 |
* | Add GeoData face property for surface type | Dan Goodliffe | 2024-04-08 |
* | Fix creating a flat terrain of exactly the requested size | Dan Goodliffe | 2024-04-07 |
* | Don't garbage collect the terrain mesh | Dan Goodliffe | 2024-04-04 |
* | Update normals only as required | Dan Goodliffe | 2024-04-04 |
* | Boundary edge and one time split with repeated 4-way split of large faces | Dan Goodliffe | 2024-04-01 |
* | Replace face 4-way split | Dan Goodliffe | 2024-04-01 |
* | Factor out some helper lambdas into members | Dan Goodliffe | 2024-03-31 |
* | Split long boundary edges | Dan Goodliffe | 2024-03-31 |
* | Split faces with two large boundary sides | Dan Goodliffe | 2024-03-31 |
* | Don't save original face handles | Dan Goodliffe | 2024-03-31 |
* | Handle almost straight edges with a simple bisect | Dan Goodliffe | 2024-03-30 |
* | Dedupe addition of extrusions | Dan Goodliffe | 2024-03-23 |
* | Handle and test concave surface boundaries | Dan Goodliffe | 2024-03-23 |
* | Create extents purely from corner arcs | Dan Goodliffe | 2024-03-23 |
* | Remove boundary collection | Dan Goodliffe | 2024-03-23 |
* | Extract vector_normal helper into lib | Dan Goodliffe | 2024-03-23 |
* | Add helper constructors to Arc | Dan Goodliffe | 2024-03-21 |
* | Simplify creation of planes | Dan Goodliffe | 2024-03-18 |
* | maybe_unused return from cut point search | Dan Goodliffe | 2024-03-18 |
* | Switch to using planes instead of triangles for deformaton cut | Dan Goodliffe | 2024-03-18 |
* | Fix generation of halfedge extrusion extents | Dan Goodliffe | 2024-03-14 |
* | Simplify cut loop and termination case search | Dan Goodliffe | 2024-03-14 |
* | Rewrite most of setHeights | Dan Goodliffe | 2024-03-08 |
* | Bail out early if the input does not define an area | Dan Goodliffe | 2024-03-08 |
* | Remove the nosplit list | Dan Goodliffe | 2024-02-24 |
* | Psycho-rebased branch deform-terrain on top of main | Dan Goodliffe | 2024-02-24 |
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