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path: root/assetFactory/use.cpp
Commit message (Expand)AuthorAge
* Remove conflicting glm::vec operatorsDan Goodliffe2024-06-01
* 3D relative scaling in asset factoryDan Goodliffe2024-01-27
* Reformat with new clang-formatDan Goodliffe2023-11-07
* Drop .hpp for header only thingsDan Goodliffe2023-04-29
* Swap messy glmvec wrapper for OpenMesh Point/Normal with real glm::vec and a ...Dan Goodliffe2023-03-10
* Mutation persists its own membersDan Goodliffe2023-03-10
* Refactor of asset factory to address mutation/face controller logicDan Goodliffe2023-03-09
* Add ParseBaseDan Goodliffe2023-03-02
* Parse colour values as they're readDan Goodliffe2023-03-02
* Support for recursive colouring of asset factory facesDan Goodliffe2023-02-24
* Implement loading asset, mesh and face definitionsDan Goodliffe2023-02-22
* Rename ModelFactory to AssetFactoryDan Goodliffe2023-02-21
* Support for loading objects, uses and model factories from an XML resourceDan Goodliffe2023-02-21
* First cut of the model factory and the hardcoded Brush 47 modelDan Goodliffe2023-02-15