| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | WIP typedefing just about everything else | Dan Goodliffe | 2023-11-09 |
| * | Reformat with new clang-format | Dan Goodliffe | 2023-11-07 |
| * | Use texture atlas for asset factory | Dan Goodliffe | 2023-04-13 |
| * | Move smooth property into Style and make it optional | Dan Goodliffe | 2023-03-20 |
| * | Use halfedge for texture coordinates | Dan Goodliffe | 2023-03-18 |
| * | Support creating a super texture from fragments | Dan Goodliffe | 2023-03-14 |
| * | Dedupe applying style to a face | Dan Goodliffe | 2023-03-12 |
| * | Dedupe looking up the style stack for colour | Dan Goodliffe | 2023-03-12 |
| * | Support loading texture references into faces | Dan Goodliffe | 2023-03-12 |
| * | Add ParseBase | Dan Goodliffe | 2023-03-02 |
| * | Parse colour values as they're read | Dan Goodliffe | 2023-03-02 |
| * | Support for named colours in assets | Dan Goodliffe | 2023-02-27 |
| * | Support for recursive colouring of asset factory faces | Dan Goodliffe | 2023-02-24 |
