Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Start to factor out geometric place from face controller split | Dan Goodliffe | 2023-04-09 |
* | Remove no longer required getAdjacentFaceName | Dan Goodliffe | 2023-04-08 |
* | Extend face controller to support splitting a face along a plane | Dan Goodliffe | 2023-04-07 |
* | Move smooth property into Style and make it optional | Dan Goodliffe | 2023-03-20 |
* | Slightly tidier FaceController? It's still a mess | Dan Goodliffe | 2023-03-20 |
* | Support applying a single face controller to multiple faces | Dan Goodliffe | 2023-03-20 |
* | Remove to specify if the Selection pointer type is shared or not | Dan Goodliffe | 2023-02-28 |
* | Support for recursive colouring of asset factory faces | Dan Goodliffe | 2023-02-24 |
* | Implement loading asset, mesh and face definitions | Dan Goodliffe | 2023-02-22 |
* | Refactor so ModelFactoryMesh can define the smooth property on faces | Dan Goodliffe | 2023-02-16 |
* | First cut of the model factory and the hardcoded Brush 47 model | Dan Goodliffe | 2023-02-15 |