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path: root/assetFactory/asset.h
Commit message (Collapse)AuthorAge
* Use texture atlas for asset factoryDan Goodliffe2023-04-13
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* Support creating a super texture from fragmentsDan Goodliffe2023-03-14
| | | | Currently makes wild assumptions about vertices and doesn't actually populate the texture, it's just grey
* Support and load factory asset directly into a RailVehicleClass instanceDan Goodliffe2023-03-04
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* Add Asset helpers to construct OpenGL ready meshes from Asset Factory meshes ↵Dan Goodliffe2023-03-04
| | | | during load
* Split Asset into its own fileDan Goodliffe2023-03-03