Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
| | | | | Half of them acquired a .cpp part anyway | ||
* | Use texture atlas for asset factory | Dan Goodliffe | 2023-04-13 |
| | |||
* | Support creating a super texture from fragments | Dan Goodliffe | 2023-03-14 |
| | | | | Currently makes wild assumptions about vertices and doesn't actually populate the texture, it's just grey | ||
* | Support and load factory asset directly into a RailVehicleClass instance | Dan Goodliffe | 2023-03-04 |
| | |||
* | Add Asset helpers to construct OpenGL ready meshes from Asset Factory meshes ↵ | Dan Goodliffe | 2023-03-04 |
| | | | | during load | ||
* | Split Asset into its own file | Dan Goodliffe | 2023-03-03 |