Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Split physical objects from renderable ones | Dan Goodliffe | 2021-01-25 |
| | |||
* | Basic key controls to move the camera around | Dan Goodliffe | 2021-01-25 |
| | |||
* | Remove the weird view/model/camera connectedness | Dan Goodliffe | 2021-01-24 |
| | |||
* | Big tidy up of shader wrapper | Dan Goodliffe | 2021-01-24 |
| | |||
* | Add basic work and worker thread pool | Dan Goodliffe | 2021-01-19 |
| | | | | Well... that requires GCC 11 cos 10 doesn't implement semaphore. | ||
* | Factor to support worlds, objects, windows etc | Dan Goodliffe | 2021-01-18 |
| | |||
* | Split window and display (application) classes | Dan Goodliffe | 2021-01-17 |
| | |||
* | Big reshuffle | Dan Goodliffe | 2021-01-17 |
Fixes code quality warnings now picked up. |