| Commit message (Expand) | Author | Age |
* | Helper type for storing/passing/returning a point and its containing face | Dan Goodliffe | 2023-10-31 |
* | Initial commit of walk/walkUtil terrain | Dan Goodliffe | 2023-10-31 |
* | Initial commit of findPoint on terrain | Dan Goodliffe | 2023-10-29 |
* | Initial OpenMesh based terrain data and tests | Dan Goodliffe | 2023-10-28 |
* | Move OpenMesh/GLM compatibility structs to common place | Dan Goodliffe | 2023-10-27 |
* | Merge branch 'glad' | Dan Goodliffe | 2023-05-28 |
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| * | Swap GLEW for more modern glad | Dan Goodliffe | 2023-05-28 |
| * | Add glad submodule and build a glad library | Dan Goodliffe | 2023-05-27 |
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* | Mark main rule as always, so we can always launch it | Dan Goodliffe | 2023-05-24 |
* | Make Mesh into a template to support any vertex type | Dan Goodliffe | 2023-05-10 |
* | Support for tessellation shaders | Dan Goodliffe | 2023-05-09 |
* | Merge branch 'containers' | Dan Goodliffe | 2023-05-07 |
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| * | Templated BufferedLocation and single buffer storage for RVC locations | Dan Goodliffe | 2023-05-06 |
| * | Refactor InstanceVertices in terms of glContainer | Dan Goodliffe | 2023-05-01 |
| * | Don't explictly call destructor of contained element | Dan Goodliffe | 2023-05-01 |
| * | Add the pack container | Dan Goodliffe | 2023-05-01 |
| * | Add method to get GL buffer name of glContainer | Dan Goodliffe | 2023-05-01 |
| * | Add missing test over iterator comparison | Dan Goodliffe | 2023-05-01 |
| * | glContainer should at least double in capacity as required | Dan Goodliffe | 2023-05-01 |
| * | Extend glContainer with most of the interface expected of an STL container | Dan Goodliffe | 2023-05-01 |
| * | Initial commit of glContainer | Dan Goodliffe | 2023-04-30 |
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* | Rename strings.h to something that won't conflict with a system header | Dan Goodliffe | 2023-04-30 |
* | Reformat with new clang-format 16 | Dan Goodliffe | 2023-04-29 |
* | Drop .hpp for header only things | Dan Goodliffe | 2023-04-29 |
* | Dunno how, but some DOS new lines got in here! | Dan Goodliffe | 2023-04-29 |
* | Lookup material details once in the vertex shader | Dan Goodliffe | 2023-04-27 |
* | Merge branch 'instancing-pt2' | Dan Goodliffe | 2023-04-27 |
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| * | Revert "Export mesh size and primitive type" | Dan Goodliffe | 2023-04-26 |
| * | Draw rail vehicle classes and foliage with new mesh instance helper | Dan Goodliffe | 2023-04-26 |
| * | Add Mesh helper for drawing instances | Dan Goodliffe | 2023-04-26 |
| * | Point shaders (shadows) can all share the same implementation now in a single... | Dan Goodliffe | 2023-04-26 |
| * | Point shaders can all share the same implementation now in a single place | Dan Goodliffe | 2023-04-26 |
| * | Fudge RV bogey position the same as we do the body in test-render | Dan Goodliffe | 2023-04-26 |
| * | Pop and complete instanced shadow support | Dan Goodliffe | 2023-04-26 |
| * | Handle rendering of RailVehicles through RailVehicleClass instancing | Dan Goodliffe | 2023-04-23 |
| * | Add BufferedLocation | Dan Goodliffe | 2023-04-23 |
| * | Use Location::getTransform in Plant instead of duplicating | Dan Goodliffe | 2023-04-23 |
| * | Add getTransform to Location; wraps the standard mat4 calculations | Dan Goodliffe | 2023-04-23 |
| * | Clear world objects explicitly | Dan Goodliffe | 2023-04-23 |
| * | Assert the buffer is actually mapped | Dan Goodliffe | 2023-04-23 |
* | | Merge remote-tracking branch 'origin/assimp-normals' | Dan Goodliffe | 2023-04-25 |
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| * | | Clear world objects explicitly | Dan Goodliffe | 2023-04-25 |
| * | | Set vertex normals from AssImp data if available | Dan Goodliffe | 2023-04-25 |
| * | | Don't update face/vertex normals if normals were provided, simply use them as is | Dan Goodliffe | 2023-04-25 |
| * | | Allow setting a flag to say (vertex) normals have been provided | Dan Goodliffe | 2023-04-25 |
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* / | Remove duplicate Tree-01-1 definition | Dan Goodliffe | 2023-04-25 |
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* | Merge branch 'instancing' | Dan Goodliffe | 2023-04-22 |
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| * | Keep the instance unused vector sorted and binary search it | Dan Goodliffe | 2023-04-22 |
| * | Don't fill the instances unused vector unnecessarily | Dan Goodliffe | 2023-04-22 |
| * | Test instancing automatic unmap when count is called, add some nodiscard | Dan Goodliffe | 2023-04-22 |