index
:
I Like Trains
main
terrain-deform-2
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
...
|
*
Set shadow program uniforms all in one function, merge setting of view projec...
Dan Goodliffe
2024-01-29
|
*
Merge common parts of shadow programs into a base class
Dan Goodliffe
2024-01-29
|
*
Geometry shader for single pass shadow maps
Dan Goodliffe
2024-01-28
|
*
Set light view point uniform once
Dan Goodliffe
2024-01-27
|
/
*
3D relative scaling in asset factory
Dan Goodliffe
2024-01-27
*
Merge branch 'text2'
Dan Goodliffe
2024-01-27
|
\
|
*
Render text in N draw calls
Dan Goodliffe
2024-01-27
|
*
Add traits vertex attrib func override for arrays
Dan Goodliffe
2024-01-27
|
*
Support constructing a glContainer from a collection of the same type
Dan Goodliffe
2024-01-27
|
*
Add text to framebuffer rendering test
Dan Goodliffe
2024-01-27
|
*
Remove the generic cache completely
Dan Goodliffe
2024-01-26
|
*
Remove the static font cache
Dan Goodliffe
2024-01-26
|
*
Always set pixel unpack alignment before generating font texture content
Dan Goodliffe
2024-01-26
|
/
*
Remove the static texture cache
Dan Goodliffe
2024-01-25
*
Add traits helpers for glTexParameter functions
Dan Goodliffe
2024-01-25
*
Replace static_asserts with concepts
Dan Goodliffe
2024-01-25
*
Define GLM_ENABLE_EXPERIMENTAL
Dan Goodliffe
2024-01-25
*
Single list of all shader programs
Dan Goodliffe
2024-01-24
*
Merge remote-tracking branch 'origin/instanced-networks'
Dan Goodliffe
2024-01-24
|
\
|
*
Fix network population of position in gBuffer
Dan Goodliffe
2024-01-23
|
*
Bind the network profile in as uniforms
Dan Goodliffe
2024-01-22
|
*
Add missing support for glUniform simple span of numbers
Dan Goodliffe
2024-01-22
|
*
Remove the old custom mesh per network link rendering
Dan Goodliffe
2024-01-21
|
*
Dynamic number of segments into curve render
Dan Goodliffe
2024-01-21
|
*
Use symbol GL_MAX_GEOMETRY_OUTPUT_VERTICES to lookup the implementation limit...
Dan Goodliffe
2024-01-21
|
*
Replace tokens found with values from getIntegerv
Dan Goodliffe
2024-01-21
|
*
Look for and replace GL_XXX with fixed string
Dan Goodliffe
2024-01-21
|
*
Include ctre submodule
Dan Goodliffe
2024-01-21
|
*
String view/constexpr Shader instances
Dan Goodliffe
2024-01-21
|
*
Fix includes in test glCtxtBhvr
Dan Goodliffe
2024-01-21
|
*
Pass curve link radius, no recalculate, its constant
Dan Goodliffe
2024-01-20
|
*
Implement basic network curve part shader
Dan Goodliffe
2024-01-20
|
*
Common code between straight/curve network geometry shaders
Dan Goodliffe
2024-01-20
|
*
Implement complete network straight part shader
Dan Goodliffe
2024-01-20
|
*
Update network with vertex array
Dan Goodliffe
2024-01-20
|
*
Render rail network using new shaders
Dan Goodliffe
2024-01-20
|
*
Copy render vital link data to vertex buffer
Dan Goodliffe
2024-01-20
|
*
Add mail rail network to render test, include curves
Dan Goodliffe
2024-01-20
|
*
Add rail network render test
Dan Goodliffe
2024-01-19
|
/
*
Add traits wrapper for setting uniforms
Dan Goodliffe
2024-01-14
*
We only need 3x3 matrix for model rotation spec
Dan Goodliffe
2024-01-13
*
Add glContainer::at override to update a single item
Dan Goodliffe
2024-01-13
*
Use std::span for iterator/data pointer in glContainer
Dan Goodliffe
2024-01-13
*
Default destructor for trivial types of glContainer
Dan Goodliffe
2024-01-13
*
Adding missing copy/move operations to glContainer
Dan Goodliffe
2024-01-13
*
Merge branch 'model-lights'
Dan Goodliffe
2024-01-13
|
\
|
*
Only create VAOs for the light type(s) in use
Dan Goodliffe
2024-01-13
|
*
Merge common parts of light type vertices
Dan Goodliffe
2024-01-13
|
*
Minor tidy up
Dan Goodliffe
2024-01-13
|
*
Add old street lamp model
Dan Goodliffe
2024-01-13
[prev]
[next]