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Commit message (Expand)AuthorAge
* Avoid out parameters with Ray::intersectTriangleDan Goodliffe22 hours
* Fix all warnings game/network/*Dan Goodliffe27 hours
* Merge branch 'resviewer'Dan Goodliffe6 days
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| * Remember selected asset id and reload/reselect resource file on changeDan Goodliffe10 days
| * Fix operator precedence warningDan Goodliffe2025-04-09
| * Add boost_program_options for command line parsingDan Goodliffe2025-04-09
| * Reasonably function asset viewing functionalityDan Goodliffe2025-04-09
| * Remove GameMainWindow empty destructor and special membersDan Goodliffe2025-04-08
| * Create Windows with a size objectDan Goodliffe2025-04-08
| * Create WindowContent with a size objectDan Goodliffe2025-04-08
| * Update the SceneShader's view port on sceneRenderer resizeDan Goodliffe2025-04-08
| * Add Asset interface to create an arbitrarily placed instanceDan Goodliffe2025-04-07
| * More uniform/flexible window constructorsDan Goodliffe2025-04-07
| * Default environment direction light shines down, not upDan Goodliffe2025-04-07
| * Basically empty ResViewer applicationDan Goodliffe2025-04-07
| * Drop WindowContent::render constDan Goodliffe2025-04-06
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* Merge branch 'openmesh-11'Dan Goodliffe2025-04-05
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| * Replace call to calc_vertex_normal_correctDan Goodliffe2025-04-05
| * Add OpenMesh/range helpers which support OpenMesh11Dan Goodliffe2025-04-05
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* Merge branch 'imgui'Dan Goodliffe2025-04-02
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| * Remove the old unused network.png iconDan Goodliffe2025-04-02
| * Use new SVG icons on main toolbarDan Goodliffe2025-03-31
| * Add SvgIcon classDan Goodliffe2025-03-31
| * Add lunasvg (and plutovg)Dan Goodliffe2025-03-31
| * Remove explicit library referring to imguisdl2Dan Goodliffe2025-03-31
| * Auto resize windows to contentDan Goodliffe2025-03-29
| * Add basic instructions to query toolDan Goodliffe2025-03-29
| * Support capturing and reacting to ImGui window closureDan Goodliffe2025-03-20
| * Remove unrequired UIShaderDan Goodliffe2025-03-19
| * Remove lots of stuff not required or superseded with ImGui useDan Goodliffe2025-03-19
| * Replace basic query tool with a ImGui versionDan Goodliffe2025-03-19
| * Replace basic rail builder UI with a ImGui versionDan Goodliffe2025-03-19
| * Add operator to get ImTextureID from an IconDan Goodliffe2025-03-15
| * Tidy glArrays, fixes warningsDan Goodliffe2025-03-15
| * Add ImGui wrappers for creating a toolbar docked to a viewport edgeDan Goodliffe2025-03-15
| * Wrap imgui_intenal if requestedDan Goodliffe2025-03-15
| * Update ImGui to latestDan Goodliffe2025-03-15
* | Merge remote-tracking branch 'origin/ptrs'Dan Goodliffe2025-03-28
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| * | Fix check for bulk removalDan Goodliffe2025-03-28
| * | Expose size of each container by typeDan Goodliffe2025-03-28
| * | Add standard special membersDan Goodliffe2025-03-28
| * | Fix up removeAll and test with more complex hierarchyDan Goodliffe2025-03-27
| * | applyToOthersType allows passing any params in, not just a TDan Goodliffe2025-03-27
| * | Fix lookup idx for otherObjects suitable for TDan Goodliffe2025-03-25
| * | Use is_base_of_v instead of is_convertible_v to choose OtherObjectsDan Goodliffe2025-03-24
| * | Add Renderable typed collection to GameState worldObjectsDan Goodliffe2025-03-23
| * | Support using typed collections for subclass filteringDan Goodliffe2025-03-23
| * | Use typed collections for apply/applyOneDan Goodliffe2025-03-23
| * | Use otherObjects where possible for findDan Goodliffe2025-03-23
| * | Other objects support in removeAll/clearDan Goodliffe2025-03-23