| Commit message (Collapse) | Author | Age |
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Usable as an out iterator to transform directly to GPU mapped memory
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Before doing vertex normal recalc only, not on every insert
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the process
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Wraps the OpenMesh with iota and forwards the adapter
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Declutters the class for terrain related things
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This is all in the wrong place, it shouldn't be part of the network interface.
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Asserts the resulting triangle pair would be both still face up, not the case if the original
triangles do not form a convex polygon
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Works with integer positions, first template param allows forcing to N dimensions
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Makes getting a pointer to the function more trivial
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previous face
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Extends Arc, with method for determining intersection point with line segment
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