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Commit message (Expand)AuthorAge
* Add VertexArrayObject::data for an external existing bufferDan Goodliffe4 days
* Add glMappedBufferWriter helperDan Goodliffe4 days
* Merge remote-tracking branch 'origin/terrain-for-networks'Dan Goodliffe5 days
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| * New hardcoded test rail networkDan Goodliffe5 days
| * Don't rely on triangle centroid not already having a surfaceDan Goodliffe5 days
| * Improve number of segments in LinkCurve basesDan Goodliffe5 days
| * Add GeoData deformation perf testDan Goodliffe5 days
| * Add CLOGf for formatting loggerDan Goodliffe5 days
| * Add timeouts to more geoData testsDan Goodliffe5 days
| * Process set height as required in chunks of target vertexDan Goodliffe5 days
| * Less allocy/work set based surface/recursive height settingDan Goodliffe5 days
| * Add adjusted boundary vertices to new/changes/boundary listsDan Goodliffe5 days
| * Expand new verts collection onceDan Goodliffe10 days
| * Only build/run GeoDataMesh::sanityCheck for debugDan Goodliffe11 days
| * Refactor GeoData::setHeights until a struct made of a logical breakdown of th...Dan Goodliffe11 days
| * Fixes and tests to new range helpersDan Goodliffe13 days
| * Range adaptor to make triangle strip triplesDan Goodliffe2025-02-15
| * Use new helpers to simplify close entity search in GeoData::setPointDan Goodliffe2025-02-14
| * Add utility class to easily get nth field of tuple/pair for any typesDan Goodliffe2025-02-14
| * Add operator| overload to make OpenMesh XY_range(...) work with std::rangesDan Goodliffe2025-02-14
| * Move basic setHeights lambdas into proper helper functionsDan Goodliffe2025-02-13
| * Replace mesh generation counter with afterChange eventDan Goodliffe2025-02-10
| * Combine GeoData and Terrain class hierarchiesDan Goodliffe2025-02-09
| * Split GeoData mesh basics into a subclassDan Goodliffe2025-02-09
| * Move lots of geoData helpers into libDan Goodliffe2025-02-09
| * Initial commit setting terrain during network constructionDan Goodliffe2025-02-09
| * Big of validation on getSurfaceDan Goodliffe2025-02-09
| * Add tests which explicit count verts/edges/faces after terrain mesh modificationDan Goodliffe2025-02-09
| * Improve logging and fault detection during mesh mutationDan Goodliffe2025-02-08
| * Set height when reusing adjacent verticesDan Goodliffe2025-02-08
| * Verify an edge can be flippedDan Goodliffe2025-02-06
| * Update PointFace _face cache as required instead of erroringDan Goodliffe2025-02-06
| * Check all adjacent vertex before edges when cutting triangle strip edgeDan Goodliffe2025-02-03
| * Flip edges if better instead of splitting them when cutting triangle strip edgeDan Goodliffe2025-02-02
| * Add distance helperDan Goodliffe2025-01-21
| * Add default Q = glm::defaultp to maths functionsDan Goodliffe2025-01-06
| * Add helper for sorting sorted containers by a projectionDan Goodliffe2025-01-05
| * Add helper for merging close elements in a vectorDan Goodliffe2025-01-05
| * Include arc angle in curved terrain walkDan Goodliffe2025-01-05
| * Return surface face list from setHeightsDan Goodliffe2025-01-05
| * Helper to declare and add OpenMesh property declarativelyDan Goodliffe2025-01-05
| * Fix curve walk edge case where the curve legitimately returns to the previous...Dan Goodliffe2025-01-02
| * Return angle of intersection of arc with lineDan Goodliffe2025-01-01
| * Walk terrain along a curve - edge cases existDan Goodliffe2025-01-01
| * Add ArcSegmentDan Goodliffe2024-12-31
| * Pass lots more information during GeoData::walkDan Goodliffe2024-12-30
| * Fix naming style of getSurfaceDan Goodliffe2024-12-30
| * Update rails render for being atop a surfaceDan Goodliffe2024-12-24
| * Enable min mipmap on network textureDan Goodliffe2024-12-24
| * Fix calculations for sleeper texture coordsDan Goodliffe2024-12-24