| Commit message (Expand) | Author | Age |
... | |
| * | Psycho-rebased branch deform-terrain on top of main | Dan Goodliffe | 2024-02-24 |
|/| |
|
| * | First cut of terrain deformation | Dan Goodliffe | 2024-02-22 |
| * | Fix calculation of texture coords of terrain | Dan Goodliffe | 2024-02-22 |
| * | Check ray intersects triangle 'in front' of start | Dan Goodliffe | 2024-02-14 |
| * | Fix getting cartesian coords from triangle baripos | Dan Goodliffe | 2024-02-14 |
| * | Include face handle in intersectRay result | Dan Goodliffe | 2024-02-13 |
| * | Add helpers for testing for triangle overlap/containedness | Dan Goodliffe | 2024-02-12 |
| * | Create flat GeoData as 10m squares instead of one big square | Dan Goodliffe | 2024-02-12 |
| * | Add materializeRange override for naked iterator pair | Dan Goodliffe | 2024-02-12 |
| * | Cast relative position accordingly in geometric plane | Dan Goodliffe | 2024-02-12 |
| * | Add stripiter | Dan Goodliffe | 2024-02-12 |
* | | Simplify vector addition/subtraction with differnt types | Dan Goodliffe | 2024-02-24 |
|/ |
|
* | Merge branch 'glcontainer-fix' | Dan Goodliffe | 2024-02-03 |
|\ |
|
| * | Allow specifying a target other than array buffer | Dan Goodliffe | 2024-02-02 |
| * | Map buffers RO if const operations, upgrade to RW as required | Dan Goodliffe | 2024-02-02 |
| * | Don't keep a span, create as needed | Dan Goodliffe | 2024-02-02 |
| * | Fix warnings in test-glContainer | Dan Goodliffe | 2024-02-02 |
|/ |
|
* | Merge branch 'geo-shadows' | Dan Goodliffe | 2024-01-30 |
|\ |
|
| * | Adjust light view projection matrix upfront | Dan Goodliffe | 2024-01-30 |
| * | Remove the complications from previously storing several shadow maps in the t... | Dan Goodliffe | 2024-01-30 |
| * | Set shadow program uniforms all in one function, merge setting of view projec... | Dan Goodliffe | 2024-01-29 |
| * | Merge common parts of shadow programs into a base class | Dan Goodliffe | 2024-01-29 |
| * | Geometry shader for single pass shadow maps | Dan Goodliffe | 2024-01-28 |
| * | Set light view point uniform once | Dan Goodliffe | 2024-01-27 |
|/ |
|
* | 3D relative scaling in asset factory | Dan Goodliffe | 2024-01-27 |
* | Merge branch 'text2' | Dan Goodliffe | 2024-01-27 |
|\ |
|
| * | Render text in N draw calls | Dan Goodliffe | 2024-01-27 |
| * | Add traits vertex attrib func override for arrays | Dan Goodliffe | 2024-01-27 |
| * | Support constructing a glContainer from a collection of the same type | Dan Goodliffe | 2024-01-27 |
| * | Add text to framebuffer rendering test | Dan Goodliffe | 2024-01-27 |
| * | Remove the generic cache completely | Dan Goodliffe | 2024-01-26 |
| * | Remove the static font cache | Dan Goodliffe | 2024-01-26 |
| * | Always set pixel unpack alignment before generating font texture content | Dan Goodliffe | 2024-01-26 |
|/ |
|
* | Remove the static texture cache | Dan Goodliffe | 2024-01-25 |
* | Add traits helpers for glTexParameter functions | Dan Goodliffe | 2024-01-25 |
* | Replace static_asserts with concepts | Dan Goodliffe | 2024-01-25 |
* | Define GLM_ENABLE_EXPERIMENTAL | Dan Goodliffe | 2024-01-25 |
* | Single list of all shader programs | Dan Goodliffe | 2024-01-24 |
* | Merge remote-tracking branch 'origin/instanced-networks' | Dan Goodliffe | 2024-01-24 |
|\ |
|
| * | Fix network population of position in gBuffer | Dan Goodliffe | 2024-01-23 |
| * | Bind the network profile in as uniforms | Dan Goodliffe | 2024-01-22 |
| * | Add missing support for glUniform simple span of numbers | Dan Goodliffe | 2024-01-22 |
| * | Remove the old custom mesh per network link rendering | Dan Goodliffe | 2024-01-21 |
| * | Dynamic number of segments into curve render | Dan Goodliffe | 2024-01-21 |
| * | Use symbol GL_MAX_GEOMETRY_OUTPUT_VERTICES to lookup the implementation limit... | Dan Goodliffe | 2024-01-21 |
| * | Replace tokens found with values from getIntegerv | Dan Goodliffe | 2024-01-21 |
| * | Look for and replace GL_XXX with fixed string | Dan Goodliffe | 2024-01-21 |
| * | Include ctre submodule | Dan Goodliffe | 2024-01-21 |
| * | String view/constexpr Shader instances | Dan Goodliffe | 2024-01-21 |
| * | Fix includes in test glCtxtBhvr | Dan Goodliffe | 2024-01-21 |