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Commit message (Expand)AuthorAge
* Generate mipmaps if min/mag filter settings use themDan Goodliffe2024-12-24
* Set surface from all triangles, not just the firstDan Goodliffe2024-12-23
* Copy properties when split faces and edgesDan Goodliffe2024-12-23
* Use correct triangle when creating surface boundary endsDan Goodliffe2024-12-23
* Set terrain heights when creating new network linksDan Goodliffe2024-12-22
* Expose network base width and surfaceDan Goodliffe2024-12-22
* SetHeightOptions surface changed to defaulted pointerDan Goodliffe2024-12-22
* Update terrain meshes as requiredDan Goodliffe2024-12-22
* Store a generation number for GeoDataDan Goodliffe2024-12-22
* Adjust track height to blend into terrainDan Goodliffe2024-12-21
* Expose network link interface to define a base area of the linkDan Goodliffe2024-12-21
* Set height when reusing vertices during setHeightsDan Goodliffe2024-12-21
* Fix calculating radius and length of curved linksDan Goodliffe2024-12-21
* Give UI builders an interface that can be programmatically calledDan Goodliffe2024-12-18
* Add sanity checking logic to GeoDataDan Goodliffe2024-12-18
* Midpoint for integral vectorsDan Goodliffe2024-12-18
* Don't cut internal boundariesDan Goodliffe2024-12-18
* Don't make arbitrary changes to mesh for triangle boundariesDan Goodliffe2024-12-18
* Don't make arbitrary changes to mesh for triangle cornersDan Goodliffe2024-12-18
* 2D vector_normal to work on any arithmeticDan Goodliffe2024-12-18
* Reuse close edges when adding new vertices for surfaceDan Goodliffe2024-12-15
* Triangle height supportDan Goodliffe2024-12-15
* 2D triangle area supportDan Goodliffe2024-12-15
* vector difference works with floating pointDan Goodliffe2024-12-15
* Psycho-rebased branch terrain-for-networks on top of mainDan Goodliffe2024-12-01
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| * Remove extrusion extents that rounded to the same vertexDan Goodliffe2024-11-03
| * Throw if input stream not in good state reading JSONDan Goodliffe2024-11-03
| * Reuse close vertices when deforming terrainDan Goodliffe2024-11-03
| * Fix pruning of link historyDan Goodliffe2024-10-31
| * Extract const for link history lengthDan Goodliffe2024-10-31
| * Extract consts and fix acceleration/decelartions ratesDan Goodliffe2024-10-31
| * Fix train/vehicle constructors to take const linksDan Goodliffe2024-10-31
| * Fix GenDef for networks, should be globalsDan Goodliffe2024-10-30
| * Update CLOG to be implemented as a functionDan Goodliffe2024-10-29
| * Update operator<< for collections to work with rangesDan Goodliffe2024-10-29
* | Merge branch 'terrain-deform-2'HEADmainDan Goodliffe2024-12-01
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| * | Move GeoData::Triangle to global libDan Goodliffe2024-12-01
| * | Remove GeoData::difference for points, use global versionDan Goodliffe2024-12-01
| * | Constrained Arithmatic type conceptDan Goodliffe2024-11-29
| * | Update new/moved vertex normalsDan Goodliffe2024-11-27
| * | Surface walk to set face surface propertyDan Goodliffe2024-11-24
| * | Add Triangle::centroidDan Goodliffe2024-11-24
| * | Pass setHeights options as a struct with defaultsDan Goodliffe2024-11-23
| * | Remove split face specialisationDan Goodliffe2024-11-23
| * | Share code between boundary and strip edge node reuseDan Goodliffe2024-11-23
| * | Reuse existing vertices when processing strip verticesDan Goodliffe2024-11-16
| * | Reuse existing vertices when processing boundary partsDan Goodliffe2024-11-14
| * | Fix do bounary part iterationDan Goodliffe2024-11-14
| * | Reverse order of last boundary part additionDan Goodliffe2024-11-14
| * | First version rewrite of terrain deformation, much still to doDan Goodliffe2024-11-13