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Commit message (Expand)AuthorAge
* Update test link creation code to use new interface(s)Dan Goodliffe44 hours
* Add network helpers for easily adding a chain of linksDan Goodliffe44 hours
* Split link generation definitions according to terrainDan Goodliffe2 days
* Split definition creation from link creationDan Goodliffe2 days
* Build networks with new interfaceDan Goodliffe3 days
* Link helper to get an End pointer based on positionDan Goodliffe3 days
* Fix conditional render of rail linksDan Goodliffe3 days
* Set terrain height and surface when adding linkDan Goodliffe3 days
* Add new network building interfaceDan Goodliffe3 days
* New genCurveDef for 2 directionsDan Goodliffe3 days
* Simplified genCurveDef for 1 directionDan Goodliffe3 days
* Fix all warnings in test/HEADmainDan Goodliffe13 days
* Fix all warnings in performance testsDan Goodliffe2025-04-28
* Fix all warnings in enumeration details code/testsDan Goodliffe2025-04-28
* Fix space between operator"" and its nameDan Goodliffe2025-04-27
* Avoid out parameters with Ray::intersectSphereDan Goodliffe2025-04-24
* Avoid out parameters with Ray::intersectTriangleDan Goodliffe2025-04-24
* Fix all warnings game/network/*Dan Goodliffe2025-04-23
* Merge branch 'resviewer'Dan Goodliffe2025-04-18
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| * Remember selected asset id and reload/reselect resource file on changeDan Goodliffe2025-04-15
| * Fix operator precedence warningDan Goodliffe2025-04-09
| * Add boost_program_options for command line parsingDan Goodliffe2025-04-09
| * Reasonably function asset viewing functionalityDan Goodliffe2025-04-09
| * Remove GameMainWindow empty destructor and special membersDan Goodliffe2025-04-08
| * Create Windows with a size objectDan Goodliffe2025-04-08
| * Create WindowContent with a size objectDan Goodliffe2025-04-08
| * Update the SceneShader's view port on sceneRenderer resizeDan Goodliffe2025-04-08
| * Add Asset interface to create an arbitrarily placed instanceDan Goodliffe2025-04-07
| * More uniform/flexible window constructorsDan Goodliffe2025-04-07
| * Default environment direction light shines down, not upDan Goodliffe2025-04-07
| * Basically empty ResViewer applicationDan Goodliffe2025-04-07
| * Drop WindowContent::render constDan Goodliffe2025-04-06
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* Merge branch 'openmesh-11'Dan Goodliffe2025-04-05
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| * Replace call to calc_vertex_normal_correctDan Goodliffe2025-04-05
| * Add OpenMesh/range helpers which support OpenMesh11Dan Goodliffe2025-04-05
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* Merge branch 'imgui'Dan Goodliffe2025-04-02
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| * Remove the old unused network.png iconDan Goodliffe2025-04-02
| * Use new SVG icons on main toolbarDan Goodliffe2025-03-31
| * Add SvgIcon classDan Goodliffe2025-03-31
| * Add lunasvg (and plutovg)Dan Goodliffe2025-03-31
| * Remove explicit library referring to imguisdl2Dan Goodliffe2025-03-31
| * Auto resize windows to contentDan Goodliffe2025-03-29
| * Add basic instructions to query toolDan Goodliffe2025-03-29
| * Support capturing and reacting to ImGui window closureDan Goodliffe2025-03-20
| * Remove unrequired UIShaderDan Goodliffe2025-03-19
| * Remove lots of stuff not required or superseded with ImGui useDan Goodliffe2025-03-19
| * Replace basic query tool with a ImGui versionDan Goodliffe2025-03-19
| * Replace basic rail builder UI with a ImGui versionDan Goodliffe2025-03-19
| * Add operator to get ImTextureID from an IconDan Goodliffe2025-03-15
| * Tidy glArrays, fixes warningsDan Goodliffe2025-03-15