index
:
I Like Trains
better-network
main
The I Like Trains game
Dan Goodliffe
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
*
Remove all the old network link creation code
better-network
Dan Goodliffe
29 hours
*
Update test link creation code to use new interface(s)
Dan Goodliffe
29 hours
*
Add network helpers for easily adding a chain of links
Dan Goodliffe
29 hours
*
Split link generation definitions according to terrain
Dan Goodliffe
33 hours
*
Split definition creation from link creation
Dan Goodliffe
44 hours
*
Build networks with new interface
Dan Goodliffe
45 hours
*
Link helper to get an End pointer based on position
Dan Goodliffe
47 hours
*
Fix conditional render of rail links
Dan Goodliffe
2 days
*
Set terrain height and surface when adding link
Dan Goodliffe
2 days
*
Add new network building interface
Dan Goodliffe
3 days
*
New genCurveDef for 2 directions
Dan Goodliffe
3 days
*
Simplified genCurveDef for 1 direction
Dan Goodliffe
3 days
*
Fix all warnings in test/
HEAD
main
Dan Goodliffe
12 days
*
Fix all warnings in performance tests
Dan Goodliffe
2025-04-28
*
Fix all warnings in enumeration details code/tests
Dan Goodliffe
2025-04-28
*
Fix space between operator"" and its name
Dan Goodliffe
2025-04-27
*
Avoid out parameters with Ray::intersectSphere
Dan Goodliffe
2025-04-24
*
Avoid out parameters with Ray::intersectTriangle
Dan Goodliffe
2025-04-24
*
Fix all warnings game/network/*
Dan Goodliffe
2025-04-23
*
Merge branch 'resviewer'
Dan Goodliffe
2025-04-18
|
\
|
*
Remember selected asset id and reload/reselect resource file on change
Dan Goodliffe
2025-04-15
|
*
Fix operator precedence warning
Dan Goodliffe
2025-04-09
|
*
Add boost_program_options for command line parsing
Dan Goodliffe
2025-04-09
|
*
Reasonably function asset viewing functionality
Dan Goodliffe
2025-04-09
|
*
Remove GameMainWindow empty destructor and special members
Dan Goodliffe
2025-04-08
|
*
Create Windows with a size object
Dan Goodliffe
2025-04-08
|
*
Create WindowContent with a size object
Dan Goodliffe
2025-04-08
|
*
Update the SceneShader's view port on sceneRenderer resize
Dan Goodliffe
2025-04-08
|
*
Add Asset interface to create an arbitrarily placed instance
Dan Goodliffe
2025-04-07
|
*
More uniform/flexible window constructors
Dan Goodliffe
2025-04-07
|
*
Default environment direction light shines down, not up
Dan Goodliffe
2025-04-07
|
*
Basically empty ResViewer application
Dan Goodliffe
2025-04-07
|
*
Drop WindowContent::render const
Dan Goodliffe
2025-04-06
|
/
*
Merge branch 'openmesh-11'
Dan Goodliffe
2025-04-05
|
\
|
*
Replace call to calc_vertex_normal_correct
Dan Goodliffe
2025-04-05
|
*
Add OpenMesh/range helpers which support OpenMesh11
Dan Goodliffe
2025-04-05
|
/
*
Merge branch 'imgui'
Dan Goodliffe
2025-04-02
|
\
|
*
Remove the old unused network.png icon
Dan Goodliffe
2025-04-02
|
*
Use new SVG icons on main toolbar
Dan Goodliffe
2025-03-31
|
*
Add SvgIcon class
Dan Goodliffe
2025-03-31
|
*
Add lunasvg (and plutovg)
Dan Goodliffe
2025-03-31
|
*
Remove explicit library referring to imguisdl2
Dan Goodliffe
2025-03-31
|
*
Auto resize windows to content
Dan Goodliffe
2025-03-29
|
*
Add basic instructions to query tool
Dan Goodliffe
2025-03-29
|
*
Support capturing and reacting to ImGui window closure
Dan Goodliffe
2025-03-20
|
*
Remove unrequired UIShader
Dan Goodliffe
2025-03-19
|
*
Remove lots of stuff not required or superseded with ImGui use
Dan Goodliffe
2025-03-19
|
*
Replace basic query tool with a ImGui version
Dan Goodliffe
2025-03-19
|
*
Replace basic rail builder UI with a ImGui version
Dan Goodliffe
2025-03-19
|
*
Add operator to get ImTextureID from an Icon
Dan Goodliffe
2025-03-15
[next]