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-rw-r--r--ui/builders/freeExtend.cpp8
-rw-r--r--ui/builders/join.cpp4
-rw-r--r--ui/builders/straight.cpp4
-rw-r--r--ui/editNetwork.cpp11
-rw-r--r--ui/editNetwork.h3
5 files changed, 26 insertions, 4 deletions
diff --git a/ui/builders/freeExtend.cpp b/ui/builders/freeExtend.cpp
index 904e144..fa08af6 100644
--- a/ui/builders/freeExtend.cpp
+++ b/ui/builders/freeExtend.cpp
@@ -61,11 +61,15 @@ BuilderFreeExtend::click(
Link::CCollection
BuilderFreeExtend::createJoin(Network * network, GlobalPosition3D p1, GlobalPosition3D p2) const
{
- return network->addJoins(p1, p2);
+ const auto links = network->addJoins(p1, p2);
+ setHeightsFor(network, links);
+ return links;
}
Link::CCollection
BuilderFreeExtend::createExtend(Network * network, GlobalPosition3D p1, GlobalPosition3D p2) const
{
- return network->addExtend(p1, p2);
+ const auto links = network->addExtend(p1, p2);
+ setHeightsFor(network, links);
+ return links;
}
diff --git a/ui/builders/join.cpp b/ui/builders/join.cpp
index 9fbbae9..ee14d63 100644
--- a/ui/builders/join.cpp
+++ b/ui/builders/join.cpp
@@ -49,5 +49,7 @@ BuilderJoin::click(
Link::CCollection
BuilderJoin::create(Network * network, const Node::Ptr & p1, const Node::Ptr & p2) const
{
- return network->addJoins(p1->pos, p2->pos);
+ const auto links = network->addJoins(p1->pos, p2->pos);
+ setHeightsFor(network, links);
+ return links;
}
diff --git a/ui/builders/straight.cpp b/ui/builders/straight.cpp
index 014eea5..b9f1831 100644
--- a/ui/builders/straight.cpp
+++ b/ui/builders/straight.cpp
@@ -52,5 +52,7 @@ BuilderStraight::click(
Link::CCollection
BuilderStraight::create(Network * network, GlobalPosition3D p1, GlobalPosition3D p2) const
{
- return network->addStraight(p1, p2);
+ const auto links = network->addStraight(p1, p2);
+ setHeightsFor(network, links);
+ return links;
}
diff --git a/ui/editNetwork.cpp b/ui/editNetwork.cpp
index ac2d93d..50d049d 100644
--- a/ui/editNetwork.cpp
+++ b/ui/editNetwork.cpp
@@ -64,6 +64,17 @@ EditNetwork::Builder::render(const SceneShader & shader) const
}
void
+EditNetwork::Builder::setHeightsFor(Network * network, const Link::CCollection & links, GeoData::SetHeightsOpts opts)
+{
+ opts.surface = network->getBaseSurface();
+ const auto width = network->getBaseWidth();
+
+ for (const auto & link : links) {
+ gameState->geoData->setHeights(link->getBase(width), opts);
+ }
+}
+
+void
EditNetwork::render(const UIShader & shader, const UIComponent::Position & parentPos) const
{
if (builder) {
diff --git a/ui/editNetwork.h b/ui/editNetwork.h
index ec06fa7..2ae467d 100644
--- a/ui/editNetwork.h
+++ b/ui/editNetwork.h
@@ -1,5 +1,6 @@
#pragma once
+#include "game/geoData.h"
#include "gameMainSelector.h"
#include "modeHelper.h"
#include "toolbar.h"
@@ -30,6 +31,8 @@ public:
virtual void click(Network *, const GeoData *, const SDL_MouseButtonEvent &, const Ray<GlobalPosition3D> &) = 0;
virtual void move(Network *, const GeoData *, const SDL_MouseMotionEvent &, const Ray<GlobalPosition3D> &) = 0;
+ static void setHeightsFor(Network *, const Link::CCollection &, GeoData::SetHeightsOpts = {});
+
using Ptr = std::unique_ptr<Builder>;
protected: