diff options
Diffstat (limited to 'ui/window.cpp')
-rw-r--r-- | ui/window.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/ui/window.cpp b/ui/window.cpp index 9ecc88c..3569915 100644 --- a/ui/window.cpp +++ b/ui/window.cpp @@ -1,5 +1,6 @@ #include "window.h"
#include "uiComponent.h"
+#include "worldOverlay.h"
#include <GL/glew.h>
#include <glm/glm.hpp>
#include <stdexcept>
@@ -90,6 +91,7 @@ Window::refresh() const void
Window::render() const
{
+ uiComponents.apply<WorldOverlay>(&WorldOverlay::render, getShader());
glDisable(GL_DEPTH_TEST);
uiComponents.apply(&UIComponent::render, uiShader, UIComponent::Position {});
}
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