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-rw-r--r--ui/toolbar.cpp35
1 files changed, 0 insertions, 35 deletions
diff --git a/ui/toolbar.cpp b/ui/toolbar.cpp
deleted file mode 100644
index 31d87dc..0000000
--- a/ui/toolbar.cpp
+++ /dev/null
@@ -1,35 +0,0 @@
-#include "toolbar.h"
-#include "gfx/gl/uiShader.h"
-#include "ui/iconButton.h"
-#include "ui/uiComponent.h"
-#include "uiComponentPlacer.h"
-#include <SDL2/SDL.h>
-#include <glm/glm.hpp>
-
-Toolbar::Toolbar(const std::initializer_list<InitInfo> & initInfo) : UIComponent {{{}, {}}}
-{
- UIComponentPlacer placer {{10, 10}, 5, 1};
- for (const auto & ii : initInfo) {
- icons.create(ii.first, placer.next(ICON_SIZE), ii.second);
- }
- this->position.size = placer.getLimit();
-}
-
-void
-Toolbar::render(const UIShader & uiShader, const Position & parentPos) const
-{
- uiShader.icon.use();
- const auto absPos = this->position + parentPos;
- icons.apply(&UIComponent::render, uiShader, absPos);
-}
-
-bool
-Toolbar::handleInput(const SDL_Event & e, const Position & parentPos)
-{
- const auto absPos = this->position + parentPos;
- if (absPos & e.button) {
- icons.applyOne(&UIComponent::handleInput, e, absPos);
- return true;
- }
- return false;
-}