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-rw-r--r--ui/manualCameraController.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/ui/manualCameraController.h b/ui/manualCameraController.h
index 0cfa38c..d3bf0c4 100644
--- a/ui/manualCameraController.h
+++ b/ui/manualCameraController.h
@@ -6,7 +6,6 @@
#include <glm/glm.hpp>
#include <maths.h>
-class UIShader;
class Camera;
class ManualCameraController : public CameraController, public UIComponent {
@@ -14,7 +13,7 @@ public:
explicit ManualCameraController(GlobalPosition2D f) : focus {f} { }
bool handleInput(const SDL_Event & e) override;
- void render(const UIShader &) const override;
+ void render() const override;
void updateCamera(Camera * camera) const override;