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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-03-19 03:42:35 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-03-19 03:42:35 +0000 |
commit | 271d5c55260cc8a0198938f3259f793e3957e3e3 (patch) | |
tree | 9e4ffbb7a47bb7e027aee5b01cb2665532e2b391 /ui/manualCameraController.h | |
parent | Remove lots of stuff not required or superseded with ImGui use (diff) | |
download | ilt-271d5c55260cc8a0198938f3259f793e3957e3e3.tar.bz2 ilt-271d5c55260cc8a0198938f3259f793e3957e3e3.tar.xz ilt-271d5c55260cc8a0198938f3259f793e3957e3e3.zip |
Remove unrequired UIShader
Diffstat (limited to 'ui/manualCameraController.h')
-rw-r--r-- | ui/manualCameraController.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/ui/manualCameraController.h b/ui/manualCameraController.h index 0cfa38c..d3bf0c4 100644 --- a/ui/manualCameraController.h +++ b/ui/manualCameraController.h @@ -6,7 +6,6 @@ #include <glm/glm.hpp> #include <maths.h> -class UIShader; class Camera; class ManualCameraController : public CameraController, public UIComponent { @@ -14,7 +13,7 @@ public: explicit ManualCameraController(GlobalPosition2D f) : focus {f} { } bool handleInput(const SDL_Event & e) override; - void render(const UIShader &) const override; + void render() const override; void updateCamera(Camera * camera) const override; |