diff options
Diffstat (limited to 'ui/mainApplication.cpp')
| -rw-r--r-- | ui/mainApplication.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/ui/mainApplication.cpp b/ui/mainApplication.cpp index 6cb1037..bb91c21 100644 --- a/ui/mainApplication.cpp +++ b/ui/mainApplication.cpp @@ -1,10 +1,8 @@ #include "mainApplication.h" +#include "backends/imgui_impl_sdl2.h" #include "game/gamestate.h" #include "game/worldobject.h" -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wold-style-cast" -#include "backends/imgui_impl_sdl2.h" -#pragma GCC diagnostic pop +#include "gfx/gl/gldebug.h" void MainApplication::mainLoop() @@ -16,10 +14,13 @@ MainApplication::mainLoop() const auto t_passed = std::chrono::duration_cast<TickDuration>(t_end - t_start); if (gameState) { + glDebugScope _ {0, "Tick all game state world objects"}; gameState->world.apply(&WorldObject::tick, t_passed); } windows.apply(&Window::tick, t_passed); - windows.apply(&Window::refresh); + if (glDebugScope _ {0, "Refresh all windows"}) { + windows.apply(&Window::refresh); + } ImGui::UpdatePlatformWindows(); ImGui::RenderPlatformWindowsDefault(); |
