diff options
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r-- | ui/gameMainWindow.h | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index b0f1592..71b6314 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -3,18 +3,13 @@ #include "chronology.h" #include "gfx/gl/sceneRenderer.h" #include "windowContent.h" -#include <cstddef> class GameMainWindow : public WindowContent, SceneRenderer, public SceneProvider { public: - GameMainWindow(size_t w, size_t h); - ~GameMainWindow() override; - - NO_MOVE(GameMainWindow); - NO_COPY(GameMainWindow); + GameMainWindow(ScreenAbsCoord size); void tick(TickDuration) override; - void render() const override; + void render() override; private: bool handleInput(const SDL_Event &) override; |