diff options
Diffstat (limited to 'ui/gameMainWindow.cpp')
-rw-r--r-- | ui/gameMainWindow.cpp | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index f63137c..d88bab5 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -43,6 +43,25 @@ GameMainWindow::tick(TickDuration) uiComponents.apply<CameraController>(&CameraController::updateCamera, &camera); } +bool +GameMainWindow::handleInput(const SDL_Event & event) +{ + switch (event.type) { + case SDL_WINDOWEVENT: + switch (event.window.event) { + case SDL_WINDOWEVENT_RESIZED: + SceneRenderer::resize({event.window.data1, event.window.data2}); + break; + default: + break; + } + default: + break; + } + + return WindowContent::handleInput(event); +} + void GameMainWindow::render() const { |