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-rw-r--r--ui/gameMainWindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp
index e49f4a9..c31265a 100644
--- a/ui/gameMainWindow.cpp
+++ b/ui/gameMainWindow.cpp
@@ -29,7 +29,7 @@ public:
};
GameMainWindow::GameMainWindow(size_t w, size_t h) :
- Window {w, h, "I Like Trains", SDL_WINDOW_OPENGL}, SceneRenderer {size, 0}
+ Window {w, h, "I Like Trains", SDL_WINDOW_OPENGL}, SceneRenderer {Window::size, 0}
{
uiComponents.create<ManualCameraController>(glm::vec2 {-1150, -1150});
auto gms = uiComponents.create<GameMainSelector>(&camera, glm::vec2 {w, h});