diff options
Diffstat (limited to 'ui/gameMainWindow.cpp')
-rw-r--r-- | ui/gameMainWindow.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index c35c9c6..b94accd 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -48,6 +48,7 @@ GameMainWindow::render() const SceneRenderer::render(*this); Window::render(); } + void GameMainWindow::content(const SceneShader & shader) const { @@ -59,17 +60,20 @@ GameMainWindow::content(const SceneShader & shader) const gameState->world.apply<Renderable>(&Renderable::render, shader); uiComponents.apply<WorldOverlay>(&WorldOverlay::render, shader); } + void GameMainWindow::environment(const SceneShader & s, const SceneRenderer & r) const { // default for now SceneProvider::environment(s, r); } + void GameMainWindow::lights(const SceneShader & shader) const { gameState->world.apply<Renderable>(&Renderable::lights, shader); } + void GameMainWindow::shadows(const ShadowMapper & shadowMapper) const { |