diff options
Diffstat (limited to 'ui/editNetwork.cpp')
| -rw-r--r-- | ui/editNetwork.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/editNetwork.cpp b/ui/editNetwork.cpp index c900191..a213ccd 100644 --- a/ui/editNetwork.cpp +++ b/ui/editNetwork.cpp @@ -2,15 +2,15 @@ #include "builders/freeExtend.h" #include "builders/join.h" #include "builders/straight.h" -#include "imgui_wrap.h" #include <game/gamestate.h> #include <game/terrain.h> #include <gfx/gl/sceneShader.h> #include <gfx/models/texture.h> +#include <imgui.h> constexpr const glm::u8vec4 TRANSPARENT_BLUE {30, 50, 255, 200}; -EditNetwork::EditNetwork(Network * n) : network {n}, blue {1, 1, &TRANSPARENT_BLUE} { } +EditNetwork::EditNetwork(Network * n) : network {n}, blue {1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &TRANSPARENT_BLUE} { } bool EditNetwork::click(const SDL_MouseButtonEvent & e, const Ray<GlobalPosition3D> & ray) @@ -41,7 +41,7 @@ void EditNetwork::render(const SceneShader & shader, const Frustum & frustum) const { if (builder) { - blue.bind(); + blue.bind(0); shader.absolute.use(); builder->render(shader, frustum); } |
