diff options
Diffstat (limited to 'test/test-geoData.cpp')
-rw-r--r-- | test/test-geoData.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/test/test-geoData.cpp b/test/test-geoData.cpp index 11d634d..bd1ff87 100644 --- a/test/test-geoData.cpp +++ b/test/test-geoData.cpp @@ -31,18 +31,16 @@ BOOST_AUTO_TEST_CASE(loadSuccess) BOOST_AUTO_TEST_CASE(normalsAllPointUp) { - BOOST_CHECK_EQUAL(std::count_if(vertices_begin(), vertices_end(), - [this](auto && vh) { - return normal(vh).z > 0; - }), - n_vertices()); + BOOST_CHECK(std::ranges::all_of(vertices(), [this](auto && vertex) { + return normal(vertex).z > 0; + })); } BOOST_AUTO_TEST_CASE(trianglesContainsPoints) { const auto face = face_handle(0); - BOOST_TEST_CONTEXT(GeoData::Triangle<2>(this, fv_range(face))) { + BOOST_TEST_CONTEXT(this->triangle<2>(face)) { BOOST_CHECK(triangleContainsPoint(GlobalPosition2D {xllcorner, yllcorner}, face)); BOOST_CHECK(triangleContainsPoint(GlobalPosition2D {xllcorner + cellsize, yllcorner + cellsize}, face)); BOOST_CHECK(triangleContainsPoint(GlobalPosition2D {xllcorner, yllcorner + cellsize}, face)); @@ -168,7 +166,7 @@ BOOST_DATA_TEST_CASE(walkTerrainSetsFromFace, from, to, visits) { GeoData::PointFace pf {from}; - BOOST_CHECK_NO_THROW(fixedTerrtain.walk(pf, to, [](auto) {})); + BOOST_CHECK_NO_THROW(fixedTerrtain.walk(pf, to, [](auto) { })); BOOST_CHECK_EQUAL(pf.face(&fixedTerrtain).idx(), visits.front()); } @@ -232,7 +230,10 @@ BOOST_DATA_TEST_CASE(deform, loadFixtureJson<DeformTerrainData>("geoData/deform/ Surface surface; surface.colorBias = RGB {0, 0, 1}; auto gd = std::make_shared<GeoData>(GeoData::createFlat({0, 0}, {1000000, 1000000}, 100)); - BOOST_CHECK_NO_THROW(gd->setHeights(points, surface)); + BOOST_CHECK_NO_THROW(gd->setHeights(points, {.surface = surface})); + BOOST_CHECK(std::ranges::all_of(gd->vertices(), [&gd](auto && vertex) { + return gd->normal(vertex).z > 0; + })); ApplicationBase ab; TestMainWindow tmw; @@ -253,7 +254,7 @@ BOOST_DATA_TEST_CASE(deform, loadFixtureJson<DeformTerrainData>("geoData/deform/ environment(const SceneShader &, const SceneRenderer & sr) const override { sr.setAmbientLight({0.1, 0.1, 0.1}); - sr.setDirectionalLight({1, 1, 1}, south + down, *this); + sr.setDirectionalLight({1, 1, 1}, {{quarter_pi, -3 * half_pi}}, *this); } void |