diff options
Diffstat (limited to 'test/test-assetFactory.cpp')
| -rw-r--r-- | test/test-assetFactory.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp index ac7e04c..ff38369 100644 --- a/test/test-assetFactory.cpp +++ b/test/test-assetFactory.cpp @@ -72,6 +72,13 @@ namespace { render(float dist) { sceneRenderer.camera.setView({-dist, dist * 1.2F, dist * 1.2F}, south + east + down); + const auto & [camFrust, lightFrust] = sceneRenderer.preFrame({{0.9, 0.5}}); + for (const auto & [assetId, asset] : gameState.assets) { + if (const auto renderable = asset.getAs<Renderable>()) { + renderable->preFrame(camFrust, lightFrust); + } + } + gameState.world.apply<Renderable>(&Renderable::preFrame, camFrust, lightFrust); sceneRenderer.render(*this); } |
