diff options
Diffstat (limited to 'test/perf-terrain.cpp')
-rw-r--r-- | test/perf-terrain.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/test/perf-terrain.cpp b/test/perf-terrain.cpp index e75f80b..ed6a200 100644 --- a/test/perf-terrain.cpp +++ b/test/perf-terrain.cpp @@ -1,19 +1,18 @@ #include "game/terrain.h" #include "gfx/camera.h" -#include "gfx/frustum.h" #include "gfx/gl/sceneShader.h" #include "testMainWindow.h" #include <benchmark/benchmark.h> namespace { - const TestMainWindowAppBase window; + const TestMainWindowAppBase WINDOW; void terrainMeshgen(benchmark::State & state) { Terrain terrain {GeoData::loadFromAsciiGrid(FIXTURESDIR "height/SD19.asc")}; - for (auto _ : state) { + for (auto loop : state) { terrain.generateMeshes(); } } @@ -26,7 +25,7 @@ namespace { Camera cam {terrain.getExtents().min + GlobalPosition3D {0, 0, 10000}, 45.F, 1.F, 1, 10000}; cam.setForward(::north + ::east); - for (auto _ : state) { + for (auto loop : state) { terrain.render(shader, cam); } } |