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-rw-r--r--res/brush47.xml31
1 files changed, 24 insertions, 7 deletions
diff --git a/res/brush47.xml b/res/brush47.xml
index dbd3327..31518c8 100644
--- a/res/brush47.xml
+++ b/res/brush47.xml
@@ -2,8 +2,7 @@
<ilt p.id="assetFactory">
<object id="wheel">
<use type="cylinder" position="0,0,0.571" scale="1.142,1.142,0.07" rotation="0,0,1.5708" colour="silver">
- <face id="top" colour="#413b3a"/>
- <face id="bottom" colour="#413b3a"/>
+ <face id="top bottom" colour="#413b3a"/>
</use>
<use type="cuboid" scale="0.3,0.5,0.3" position="0.2,0,0.421" colour="grey30"/>
</object>
@@ -59,17 +58,35 @@
</face>
</use>
</object>
+ <textureFragment id="roofSideWithVents" path="rail/roofSideWithVents.png"/>
+ <textureFragment id="roofTopWithVents" path="rail/roofTopWithVents.png"/>
+ <textureFragment id="cabWindowFront" path="rail/cabWindowFront.png"/>
<asset p.typeid="RailVehicleClass" id="brush-47" name="Brush 47" length="19.38" wheelBase="15.70" maxSpeed="42.4688">
<bodyMesh id="body" size="2.69,19.38,3.9">
<use type="cuboid" position="0,0,1.2" scale="2.69,19.38,0.3" colour="goldenrod">
<face id="bottom" colour="#2c3539"/>
<face id="top" type="extrude" position="0,0,1.05" colour="#2c4f5a">
- <face id="front" colour="goldenrod"/>
- <face id="back" colour="goldenrod"/>
+ <face id="front back" colour="goldenrod"/>
+ <face id="right left">
+ <split id="frontcorner" origin="0,7.90704,0" normal="0,1,0"/>
+ <split id="backcorner" origin="0,-7.90704,0" normal="0,-1,0"/>
+ <face id="rightfrontcorner leftfrontcorner rightbackcorner leftbackcorner" colour="goldenrod"/>
+ </face>
<face id="top" type="extrude" scale="1,0.96,1" position="0,0,0.775">
- <face id="front" colour="#e1eff3"/>
- <face id="back" colour="#e1eff3"/>
- <face id="top" type="extrude" scale="0.5,0.85,0" smooth="true" position="0,0,0.575" colour="#aeb0b0"/>
+ <face id="front back" texture="cabWindowFront"/>
+ <face id="right left">
+ <split id="frontcorner" origin="0,7.90704,0" normal="0,1,0"/>
+ <split id="backcorner" origin="0,-7.90704,0" normal="0,-1,0"/>
+ <face id="rightfrontcorner leftfrontcorner rightbackcorner leftbackcorner" texture="cabWindowFront"/>
+ </face>
+ <face id="top" type="extrude" scale="0.5,0.85,0" smooth="true" position="0,0,0.575" colour="#aeb0b0">
+ <face id="top" texture="roofTopWithVents"/>
+ <face id="right left">
+ <split id="frontcorner" origin="0,7.90704,0" normal="0,1,0"/>
+ <split id="backcorner" origin="0,-7.90704,0" normal="0,-1,0"/>
+ <face id="right left" texture="roofSideWithVents"/>
+ </face>
+ </face>
</face>
</face>
</use>