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Diffstat (limited to 'gfx/gl/shadowStenciller.cpp')
-rw-r--r--gfx/gl/shadowStenciller.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/gfx/gl/shadowStenciller.cpp b/gfx/gl/shadowStenciller.cpp
index 3625524..a5f9d68 100644
--- a/gfx/gl/shadowStenciller.cpp
+++ b/gfx/gl/shadowStenciller.cpp
@@ -42,10 +42,10 @@ ShadowStenciller::configureStencilTexture(glTexture & stencil, GLsizei width, GL
stencil.bind(GL_TEXTURE_2D_ARRAY);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameter(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ stencil.parameter(GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ stencil.parameter(GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ stencil.parameter(GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ stencil.parameter(GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH_COMPONENT, width, height, STENCIL_ANGLES<GLint>, 0,
GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, nullptr);