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-rw-r--r--gfx/gl/shaders/uiShaderFont.fs12
1 files changed, 12 insertions, 0 deletions
diff --git a/gfx/gl/shaders/uiShaderFont.fs b/gfx/gl/shaders/uiShaderFont.fs
new file mode 100644
index 0000000..bee455d
--- /dev/null
+++ b/gfx/gl/shaders/uiShaderFont.fs
@@ -0,0 +1,12 @@
+#version 130
+
+in vec2 texCoord0;
+
+uniform sampler2D sampler;
+uniform vec3 colour;
+
+void
+main()
+{
+ gl_FragColor = vec4(colour, texture(sampler, texCoord0).r);
+}