diff options
Diffstat (limited to 'gfx/gl/shaders/water.fs')
-rw-r--r-- | gfx/gl/shaders/water.fs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/gfx/gl/shaders/water.fs b/gfx/gl/shaders/water.fs index 04aa94c..8891733 100644 --- a/gfx/gl/shaders/water.fs +++ b/gfx/gl/shaders/water.fs @@ -5,13 +5,12 @@ include(`materialInterface.glsl') include(`materialOut.glsl') uniform sampler2D texture0; -uniform vec3 waves; void main() { - gPosition = vec4(FragPos, 1); + gPosition = ivec4(FragPos, 1); gNormal = vec4(Normal, 1); gAlbedoSpec = texture(texture0, TexCoords); - gAlbedoSpec.a *= clamp(-FragPos.z * .7, .1, 1.0); + gAlbedoSpec.a *= clamp(-FragPos.z * .0007, .1, 1.0); } |