diff options
Diffstat (limited to 'gfx/gl/shaders/water.frag')
| -rw-r--r-- | gfx/gl/shaders/water.frag | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/gfx/gl/shaders/water.frag b/gfx/gl/shaders/water.frag new file mode 100644 index 0000000..a09e754 --- /dev/null +++ b/gfx/gl/shaders/water.frag @@ -0,0 +1,16 @@ +#version 460 core + +in vec3 FragPos; +in vec2 TexCoords; +include(`materialOut.glsl') + +uniform sampler2D texture0; + +void +main() +{ + gPosition = ivec4(FragPos, 1); + gNormal = vec4(0, 0, 1, 1); + gAlbedoSpec = texture(texture0, TexCoords); + gAlbedoSpec.a *= clamp(-FragPos.z * .0007, .1, 1.0); +} |
