diff options
Diffstat (limited to 'gfx/gl/shaders/water.frag')
| -rw-r--r-- | gfx/gl/shaders/water.frag | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gfx/gl/shaders/water.frag b/gfx/gl/shaders/water.frag new file mode 100644 index 0000000..0c57bfb --- /dev/null +++ b/gfx/gl/shaders/water.frag @@ -0,0 +1,18 @@ +#version 460 core +#extension GL_ARB_shading_language_include : enable + +#include "materialOut.glsl" + +in vec4 FragPos; +in vec2 TexCoords; + +uniform sampler2D texture0; + +void +main() +{ + gPosition = vec4(FragPos.xyz, 1); + gNormal = vec4(0, 0, 1, 1); + gAlbedoSpec = texture(texture0, TexCoords); + gAlbedoSpec.a *= clamp(-FragPos.w * .0007, .1, 1.0); +} |
