diff options
Diffstat (limited to 'gfx/gl/shaders/spotLight.fs')
-rw-r--r-- | gfx/gl/shaders/spotLight.fs | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/gfx/gl/shaders/spotLight.fs b/gfx/gl/shaders/spotLight.fs index 6d5d332..ad33458 100644 --- a/gfx/gl/shaders/spotLight.fs +++ b/gfx/gl/shaders/spotLight.fs @@ -6,12 +6,10 @@ out vec3 FragColor; layout(binding = 0) uniform isampler2D gPosition; layout(binding = 1) uniform sampler2D gNormal; uniform ivec4 viewPort; -// uniform vec3 colour; -// uniform float kq; -const vec3 colour = vec3(1); -const float kq = 0.01; -in vec4 geo_centre; -in vec4 geo_direction; +flat in vec4 geo_centre; +flat in vec4 geo_direction; +flat in vec3 geo_colour; +flat in float geo_kq; void main() @@ -32,5 +30,5 @@ main() if (normalDot < 0) { discard; } - FragColor = (colour * normalDot) / (1 + (kq * pow(lightDist / 1000.0, 2))); + FragColor = (geo_colour * normalDot) / (1 + (geo_kq * pow(lightDist / 1000.0, 2))); } |