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-rw-r--r--gfx/gl/shaders/shadowStencil.vs20
1 files changed, 20 insertions, 0 deletions
diff --git a/gfx/gl/shaders/shadowStencil.vs b/gfx/gl/shaders/shadowStencil.vs
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+++ b/gfx/gl/shaders/shadowStencil.vs
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+#version 330 core
+#extension GL_ARB_shading_language_420pack : enable
+
+layout(binding = 1) uniform usampler2DRect materialData;
+
+include(`meshIn.glsl')
+include(`materialDetail.glsl')
+include(`getMaterialDetail.glsl')
+
+out vec3 FragPos;
+out vec2 TexCoords;
+flat out MaterialDetail Material;
+
+void
+main()
+{
+ TexCoords = texCoord;
+ Material = getMaterialDetail(material);
+ FragPos = position;
+}