diff options
Diffstat (limited to 'gfx/gl/shaders/shadowStencil.frag')
| -rw-r--r-- | gfx/gl/shaders/shadowStencil.frag | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/gfx/gl/shaders/shadowStencil.frag b/gfx/gl/shaders/shadowStencil.frag new file mode 100644 index 0000000..3269f69 --- /dev/null +++ b/gfx/gl/shaders/shadowStencil.frag @@ -0,0 +1,17 @@ +#version 460 core + +layout(binding = 0) uniform sampler2D textureAlbedo; + +include(`materialDetail.glsl') +include(`materialCommon.glsl') +in vec2 gTexCoords; +flat in MaterialDetail gMaterial; + +void +main() +{ + if (getTextureColour(gMaterial, gTexCoords).a < 0.5) { + discard; + } + gl_FragDepth = gl_FragCoord.z; +} |
