diff options
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag')
| -rw-r--r-- | gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag b/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag new file mode 100644 index 0000000..cad9d9d --- /dev/null +++ b/gfx/gl/shaders/shadowDynamicPointInstWithTextures.frag @@ -0,0 +1,18 @@ +#version 460 core + +layout(binding = 3) uniform sampler2D textureAlbedo; + +include(`materialInterface.glsl') +include(`materialCommon.glsl') + +in vec2 texCoord; +flat in MaterialDetail material; + +void +main() +{ + if (getTextureColour(material, texCoord).a < 0.5) { + discard; + } + gl_FragDepth = gl_FragCoord.z; +} |
