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-rw-r--r--gfx/gl/shaders/fixedPoint.vs2
1 files changed, 2 insertions, 0 deletions
diff --git a/gfx/gl/shaders/fixedPoint.vs b/gfx/gl/shaders/fixedPoint.vs
index ed78c96..3cea737 100644
--- a/gfx/gl/shaders/fixedPoint.vs
+++ b/gfx/gl/shaders/fixedPoint.vs
@@ -5,6 +5,8 @@ include(`meshIn.glsl')
include(`materialInterface.glsl')
uniform mat4 viewProjection;
+uniform ivec3 viewPoint;
const mat4 model = mat4(1);
+const vec3 modelPos = ivec3(0);
include(`commonPoint.glsl')