summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/dynamicPointInst.vert
diff options
context:
space:
mode:
Diffstat (limited to 'gfx/gl/shaders/dynamicPointInst.vert')
-rw-r--r--gfx/gl/shaders/dynamicPointInst.vert7
1 files changed, 4 insertions, 3 deletions
diff --git a/gfx/gl/shaders/dynamicPointInst.vert b/gfx/gl/shaders/dynamicPointInst.vert
index 46fead9..7a00099 100644
--- a/gfx/gl/shaders/dynamicPointInst.vert
+++ b/gfx/gl/shaders/dynamicPointInst.vert
@@ -1,13 +1,14 @@
#version 460 core
+#extension GL_ARB_shading_language_include : enable
layout(binding = 1) uniform usampler2DRect materialData;
-include(`meshIn.glsl')
-include(`materialInterface.glsl')
+#include "materialInterface.glsl"
+#include "meshIn.glsl"
uniform mat4 viewProjection;
uniform ivec3 viewPoint;
layout(location = 5) in mat3 model;
layout(location = 8) in ivec3 modelPos;
-include(`commonPoint.glsl')
+#include "commonPoint.glsl"