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-rw-r--r--gfx/gl/sceneRenderer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h
index 87f474b..30fd8d3 100644
--- a/gfx/gl/sceneRenderer.h
+++ b/gfx/gl/sceneRenderer.h
@@ -40,7 +40,7 @@ private:
using Program::use;
void setDirectionalLight(const RGB &, const Direction3D &, const std::span<const glm::mat4x4>,
- const std::span<const glm::vec4>, std::size_t maps) const;
+ const std::span<const TextureRelRegion>, std::size_t maps) const;
private:
RequiredUniformLocation directionLoc, colourLoc, lightViewProjectionLoc, lightViewProjectionCountLoc,