diff options
Diffstat (limited to 'gfx/gl/sceneRenderer.h')
-rw-r--r-- | gfx/gl/sceneRenderer.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h index 55df84d..797ecf1 100644 --- a/gfx/gl/sceneRenderer.h +++ b/gfx/gl/sceneRenderer.h @@ -11,20 +11,20 @@ class SceneRenderer { public: - explicit SceneRenderer(glm::ivec2 size, GLuint output); + explicit SceneRenderer(ScreenAbsCoord size, GLuint output); void render(const SceneProvider &) const; - void setAmbientLight(const glm::vec3 & colour) const; - void setDirectionalLight(const glm::vec3 & colour, const glm::vec3 & direction, const SceneProvider &) const; + void setAmbientLight(const RGB & colour) const; + void setDirectionalLight(const RGB & colour, const Direction3D & direction, const SceneProvider &) const; Camera camera; -private: +protected: void renderQuad() const; - glm::ivec2 size; + ScreenAbsCoord size; GLuint output; - glFrameBuffer gBuffer; + glFrameBuffer gBuffer, gBufferIll; glTexture gPosition, gNormal, gAlbedoSpec, gIllumination; glRenderBuffer depth; @@ -39,12 +39,12 @@ private: DirectionalLightProgram(); using Program::use; - void setDirectionalLight(const glm::vec3 &, const glm::vec3 &, const std::span<const glm::mat4x4>, - const std::span<const glm::vec4>, std::size_t maps) const; + void setDirectionalLight(const RGB &, const Direction3D &, const GlobalPosition3D &, + const std::span<const glm::mat4x4>, const std::span<const TextureRelRegion>, std::size_t maps) const; private: - RequiredUniformLocation directionLoc, colourLoc, lightViewProjectionLoc, lightViewProjectionCountLoc, - lightViewShadowMapRegionLoc; + RequiredUniformLocation directionLoc, colourLoc, lightPointLoc, lightViewProjectionLoc, + lightViewProjectionCountLoc, lightViewShadowMapRegionLoc; }; DeferredLightProgram lighting; |