diff options
Diffstat (limited to 'gfx/gl/sceneRenderer.cpp')
-rw-r--r-- | gfx/gl/sceneRenderer.cpp | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index ee6d927..8b299ad 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -96,9 +96,7 @@ SceneRenderer::render(const SceneProvider & scene) const glActiveTexture(GL_TEXTURE3); glBindTexture(GL_TEXTURE_2D, gIllumination); lighting.use(); - glBindVertexArray(displayVAO); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - glBindVertexArray(0); + renderQuad(); } void @@ -119,12 +117,18 @@ SceneRenderer::setDirectionalLight( glViewport(0, 0, size.x, size.y); dirLight.use(); dirLight.setDirectionalLight(colour, direction, lvp.projections, lvp.regions); - glBindVertexArray(displayVAO); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - glBindVertexArray(0); + renderQuad(); } } +void +SceneRenderer::renderQuad() const +{ + glBindVertexArray(displayVAO); + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + glBindVertexArray(0); +} + SceneRenderer::DirectionalLightProgram::DirectionalLightProgram() : Program {lightingShader_vs, directionalLight_fs}, directionLoc {*this, "lightDirection"}, colourLoc {*this, "lightColour"}, lightViewProjectionLoc {*this, "lightViewProjection"}, |