diff options
Diffstat (limited to 'gfx/gl/camera.cpp')
-rw-r--r-- | gfx/gl/camera.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp index 905f78e..c751ba8 100644 --- a/gfx/gl/camera.cpp +++ b/gfx/gl/camera.cpp @@ -1,6 +1,7 @@ #include "camera.h" #include <glm/gtx/transform.hpp> // IWYU pragma: keep #include <maths.h> +#include <ray.hpp> Camera::Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar) : pos {pos}, forward {::north}, up {::up}, projection {glm::perspective(fov, aspect, zNear, zFar)} @@ -13,9 +14,9 @@ Camera::GetViewProjection() const return projection * glm::lookAt(pos, pos + forward, up); } -glm::vec3 +Ray Camera::unProject(const glm::vec2 & mouse) const { static constexpr const glm::vec4 screen {0, 0, 1, 1}; - return glm::normalize(glm::unProject(mouse ^ 1, glm::lookAt(::origin, forward, up), projection, screen)); + return {pos, glm::normalize(glm::unProject(mouse ^ 1, glm::lookAt(::origin, forward, up), projection, screen))}; } |