diff options
Diffstat (limited to 'gfx/gl')
-rw-r--r-- | gfx/gl/sceneProvider.cpp | 2 | ||||
-rw-r--r-- | gfx/gl/sceneRenderer.cpp | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/gfx/gl/sceneProvider.cpp b/gfx/gl/sceneProvider.cpp index e01532e..3681c60 100644 --- a/gfx/gl/sceneProvider.cpp +++ b/gfx/gl/sceneProvider.cpp @@ -5,7 +5,7 @@ void SceneProvider::environment(const SceneShader &, const SceneRenderer & renderer) const { renderer.setAmbientLight({0.5F, 0.5F, 0.5F}); - renderer.setDirectionalLight({0.6F, 0.6F, 0.6F}, {{-quarter_pi, -quarter_pi}}, *this); + renderer.setDirectionalLight({0.6F, 0.6F, 0.6F}, {{-quarter_pi, quarter_pi}}, *this); } void diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index 5d35d01..9a4d153 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -71,6 +71,7 @@ SceneRenderer::resize(ScreenAbsCoord newSize) configuregdata(gIllumination, GL_RGB8, GL_RGB); glBindFramebuffer(GL_FRAMEBUFFER, gBuffer); glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT, size.x, size.y); + shader.setViewPort({0, 0, size.x, size.y}); } void |