diff options
Diffstat (limited to 'gfx/camera.h')
-rw-r--r-- | gfx/camera.h | 23 |
1 files changed, 5 insertions, 18 deletions
diff --git a/gfx/camera.h b/gfx/camera.h index d4fe6de..a52ec8b 100644 --- a/gfx/camera.h +++ b/gfx/camera.h @@ -1,19 +1,14 @@ #pragma once #include "config/types.h" +#include "frustum.h" #include <glm/glm.hpp> #include <maths.h> #include <ray.h> -class Camera { +class Camera : public Frustum { public: - Camera(GlobalPosition3D, Angle fov, Angle aspect, GlobalDistance zNear, GlobalDistance zFar); - - [[nodiscard]] glm::mat4 - getViewProjection() const - { - return viewProjection; - } + Camera(GlobalPosition3D position, Angle fov, Angle aspect, GlobalDistance near, GlobalDistance far); [[nodiscard]] Ray<GlobalPosition3D> unProject(const ScreenRelCoord &) const; @@ -70,25 +65,17 @@ public: return position; } - [[nodiscard]] auto & - getFrustumPlanes() const - { - return frustumPlanes; - } - [[nodiscard]] std::array<GlobalPosition4D, 4> extentsAtDist(GlobalDistance) const; [[nodiscard]] static Direction3D upFromForward(const Direction3D & forward); private: + Camera(GlobalPosition3D position, GlobalDistance near, GlobalDistance far, const glm::mat4 & view, + const glm::mat4 & projection); void updateView(); GlobalPosition3D position; Direction3D forward; Direction3D up; - GlobalDistance near, far; - glm::mat4 view, projection; - glm::mat4 viewProjection, inverseViewProjection; - std::array<glm::vec4, 6> frustumPlanes; }; |