diff options
Diffstat (limited to 'game')
-rw-r--r-- | game/geoData.cpp | 6 | ||||
-rw-r--r-- | game/vehicles/railVehicle.cpp | 9 |
2 files changed, 9 insertions, 6 deletions
diff --git a/game/geoData.cpp b/game/geoData.cpp index db0f3f4..b886efd 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -121,11 +121,9 @@ GeoData::intersectRay(const Ray<GlobalPosition3D> & ray, FaceHandle face) const walkUntil(PointFace {ray.start, face}, ray.start.xy() + (ray.direction.xy() * ::difference(extents.max.xy(), extents.min.xy())), [&out, &ray, this](const auto & step) { - BaryPosition bari {}; - RelativeDistance dist {}; const auto t = triangle<3>(step.current); - if (ray.intersectTriangle(t.x, t.y, t.z, bari, dist)) { - out.emplace(t * bari, step.current); + if (const auto inter = ray.intersectTriangle(t.x, t.y, t.z)) { + out.emplace(t * inter->bary, step.current); return true; } return false; diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp index 59d1e83..4a0a22d 100644 --- a/game/vehicles/railVehicle.cpp +++ b/game/vehicles/railVehicle.cpp @@ -72,7 +72,12 @@ RailVehicle::intersectRay(const Ray<GlobalPosition3D> & ray, BaryPosition & bary }}; return std::any_of( triangles.begin(), triangles.end(), [&cornerVertices, &ray, &baryPos, &distance](const auto & idx) { - return ray.intersectTriangle( - cornerVertices[idx[0]], cornerVertices[idx[1]], cornerVertices[idx[2]], baryPos, distance); + if (const auto inter = ray.intersectTriangle( + cornerVertices[idx[0]], cornerVertices[idx[1]], cornerVertices[idx[2]])) { + baryPos = inter->bary; + distance = inter->distance; + return true; + }; + return false; }); } |